What gems can you put in level 70 gear
This is just to level it to 70 for augment, keeping in mind that most ppl do push their augments further and further and with power creep arriving they will need to REDO their augments from zero through I saw some comments regarding gear augmenting.
That this is considered an extra that is not required and is only for people who want to push ladders. I don't believe this is a fair assessment. Gem leveling and augmenting is now an integral part of how this game functions along with Paragons. And saying that gem augmenting nullifies Paragons is not really accurate.
In order to fully augment a set of Ancient gear to even just 70 that is 13 gems. It really starts to look like Blizzard making "busywork" for players. The empowered grift did start this process but it is NOT enough. I can throw out some ideas that are not necessarily thought through but i will toss them out here anyway.
Create an achievement that would allow you to start your gem level at 35 dumb and fraught with problems i know. Completed a 70 grift. I know these ideas are not fleshed out and don't take into account the big picture that Blizzard is "supposed" to take when making long term changes. Here is what I propose, change the way that empowered GRifts work but still use them as a gold sink.
You empower the rift and it lets you continue to upgrade the gem for a gold cost until you're done or out of gold. The gold cost will continue to increase as if you were empowering the GRift at the level of the gem. For example, you opt to empower a GRift 30 and you want to keep upgrading a lv 0 gem to that level.
You get the first 3 rolls for free like you normally do, but then lv 4 will cost ,g, then level 5 will cost ,g, etc. This goes on all the way until level 30 7,,g per attempt and failure rates stay the same. So if you hit 27 and fail, then you have to pay another 5,,g to roll again and hope you don't have to pay a third time.
The gem will only upgrade to the level that you empowered. I know that some people in the forum will say that this change would just encourage botting. Well, there isn't much in this game that discourages it, so adding this as a convenience won't hurt those who do play legitimately and want to power level.
I actually think it adds more value to items with gold find and BotH since people might actually farm for gold now to use it. Keep in mind that any process that get's sped up brings the player closer to the point of not wanting to play. It's not that "blizzard doesn't want you to do it", it's "blizzard wants you to get a lot of replay out of a game you paid for". It's what their studio is all about. When you buy a blizzard game you know it's a game you're going to get a lot of hours out of.
So just remember, any time you want the extra work taken out of something remember the complaints of people saying "Nobody is playing seasons.
Two weeks in. All my friends are playing other games. I still think the extra reward for the GR to gem level gap should be done though. You should not only be rewarded for time spent but be rewarded for capability.
It applies to every player differently since not every player can farm the same GR level so you wind up with different results. Just fishing or trying to push high GRs by itself isnt that rewarding in the end due to the speedy gearing process ,. What should be fixed asap. Season 6 barbarian solo sc EU grift 85 12m If people are complaining that there is no content to the game, then that is because the game is all about pushing Grs and that's pretty much it.
Once a person has played thru campaign, neph rifts, and bounties a few hundred times that kind of content becomes old news and meaningless. All of that activity just points the player to one conclusion and that conclusion is that the game is all about pushing Grs. The game has no vision beyond that.
If the game does it would be news to me. The only true solution to changing the breadth of the game is to make a new game that starts with a foundation with more compass than Gr pushing. I'm all for a new game, Diablo 4, but at the pace Blizzard creates new games it would be at the minimum 5 years out.
The public waited for over a decade to go from D2 to D3. If no new game is going to be released any time soon, then D3 itself has to be streamlined to make getting to GR content less annoying. Veteran players know what they want and making them jump thru hoops to get it is fine and dandy if it is actually FUN content.
Problem is neph rifts are damn boring, bounties are damn boring, and veteran players not gaining more control over RNG is damn boring. If a veteran player could gain more control over the RNG then the build up tasks towards Gr pushing might be less annoying.
The game is supposed to be about fun. Hoops and busy work are not fun if a player never gains more advantage thru persistent play other than spending long amounts of time to get advantage.
This is why botting becomes appealing to many. Players who put commitment should gain edges towards controlling RNG factors. Creating faster ways to raise gems is one way to reward dedicated players. Why not make a new feature where you pick a gem you want to level.
Instead of chance at a lvl, it gains exp just like paragon. Maybe add breakpoints into the game where once you do something, or do it a certain amount of times, a particular gem gains 10 levels?
Essentially, move the Legendary Gems to Kanai's Kube. I would honestly prefer if Bliz added some more unique weapon legendary gems, but whatever. Question about the Gem of Ease General Discussion. It is used for self leveling and for powerleveling others. It has no practical use once you hit level 70, other than for augmenting. I only use the GoE for plvling people. HC plvling, as the leveler I wear it in my weapon and can plvl in minutes anyone on T6. Not really. User Info: aenimis.
If you have bovine bardiches you can make it go even faster through massive kill counts and pools of reflection. User Info: haarlem Get a high leveled wreath of lightning to do the killing for you cube a crusterian wristguards and run a T6 vault level 50 in 30 seconds, just don't try to fight greed, you won't stand a chance Get the biggest baddest lvl70 2 handed weapon you can get your hands on with a GoE socketed in it Find the best screenclearing skill your character has and either clear a cow rift after the vault run to be done in 10 minutes or run a few halls of agony levels to get done in an hour tops if you go for the vault-cow rift, make sure to NEVER go into the menu to equip skills or gear, as this will make the enemies level up to your level making things that much harder When tiranny becomes law, rebellion becomes duty.
That tremendous damage and those ghostly cows really chewed up the neighborhood. Or just giving a level 1 character a really good Pig Sticker dagger can make him a low level Leviathan, smashing everything before him.
User Info: Toadwartt. I did that for a barb and left her at level 1. Asking Joe Biden for help is like asking Ted Bundy for a ride home. I made a set a long time ago, lost it since then, and used it to level a witch doctor. It's not too much bother to rank up Gems of Ease to Just do five empowered greater rifts, cube the GoE with the item you want, socket any other GoE in some other character's weapon, and get another GoE in a new greater rift and repeat the process until you have the level 1 items you want for a new character.
The point is to get to level 70 as soon as possible because the game before level 70 is just waste of time BS. If you have a friend who plays, 3 torment 6 rift runs is enough to hit lvl 70 Fc: Address User Info: necronium. I made a lvl 70 mix set of borns cains and captain crimson and then removed the level reqs from them.
Hellfire ring and amulet will also help a ton. The set can be crafted by the Blacksmith with the Cain's Destiny plan.
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